Описание
|version|loader availability|note|
|--:|:-:|:--|
|1.21.1|Fabric and Neoforge|Ported by [Calico](https://modrinth.com/user/Torty)|
|1.20.1|Fabric and Forge||
|1.19.4|Fabric and Forge||
|1.19.2|Fabric and Forge||
|1.18.2|Fabric and Forge||
|1.17.1|Fabric|*Discontinued due to low adoption*|
|1.16.5|Fabric||
* Notably, 1.16 Forge is missing; there's some mysterious mappings-related issues, nontrivial xplat mods are impossible
---
Apathy is an *overconfigurable* port/rewrite of Apathetic Mobs. It allows you to control mob aggressiveness - whether mobs attack players.
You can:
* disable aggression entirely,
* control aggression with a rule system, where mob aggressiveness is dependent on things such as the current world difficulty or the mob's type or tags,
* use a JSON rule system to create exactly the scenario you want, including integration with the vanilla scoreboard, advancements, locations, biomes...
Additionally, you may:
* Disable the Ender Dragon and Wither fight sequences, or make them less aggressive.
* Allow players to opt-in or opt-out of PvE scenarios by adding them to player sets.
Extensive documentation is available on [github](https://github.com/quat1024/apathy).
If you have any questions, comments, concerns, please head to my [Discord](https://highlysuspect.agency/discord) for more information.
### *other mods in the same area*
* the original [Apathetic Mobs](https://www.curseforge.com/minecraft/mc-mods/apathetic-mobs)
* [Apathy](https://www.curseforge.com/minecraft/mc-mods/apathy) aka the one that took my slug first
* [Passive Mobs](https://www.curseforge.com/minecraft/mc-mods/passive-mobs)
* [Apathetic Mobs Reborn](https://www.curseforge.com/minecraft/mc-mods/apathetic-mobs-reborn-forge)
* [Fabrication](https://www.curseforge.com/minecraft/mc-mods/fabrication) has an ["invisible_to_mobs"](https://falsehoodmc.github.io/#utility.taggable_players) player tag