Описание
# Antique Transport
Puts trains, tracks, stations, and airships on your [**Antique Atlas**](https://modrinth.com/mod/antique-atlas-4) map.
Works with [Create](https://modrinth.com/mod/create), [Sable](https://modrinth.com/mod/sable) and [Create Simulated](https://modrinth.com/mod/create-aeronautics).
Available on **Fabric** and **NeoForge** (via [Sinytra Connector](https://modrinth.com/mod/connector)).
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## Features
### Create
- **Train tracks** – Your entire rail empire, drawn on the map. Yes, including that branch line to nowhere.
- **Live trains** – Moving markers with name and route tooltips, so you can watch your trains be late in real time.
- **Stations** – Create stations appear as named landmarks. Finally, a reason to give them proper names.
### Sable
- **Ships & airships** – Sable sublevels shown as directional markers with name, altitude, and last-seen time (all optional).
To add a ship to the map, click on it while the atlas is open, or run `/antique_transport markship` while aboard.
- **Per-ship visibility** – Each ship can be shown or hidden individually, so your test balloons do not clutter the strategic view.
- **Bookmark buttons** – A single toggle button to show/hide all ships at once. Perfect for when the sky gets crowded.
### Create Simulated
- **Dynamic ship previews** – With Create Simulated installed, ships can be rendered directly on the atlas as live top-down diagrams instead of just markers. Tiny floating contraptions, now in convenient map form.
- **Automatic naming** – Ships named via Simulated **Nameplates** are automatically reflected on the map, so you do not have to remember which one was “Definitely Not A Safety Hazard”.
### General
- **Bookmark buttons** – Separate buttons to hide all train layers or all ships with one click. Useful when the map gets crowded, or when you're embarrassed by your rail network.
- **Per-feature config** – Each layer (tracks / trains / stations / ships / previews) toggled independently in `antique_transport.toml` via [McQoy](https://modrinth.com/mod/mcqoy).
| | Client only | Client + Server |
|-------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------|
| **Train Tracks, Stations, Trains** | ✅ Rendered across the whole map. Same as client + server, because trains do not believe in networking drama. | ✅ Same as client only. Nice and boring, just how infrastructure likes it. |
| **Ships**(sub-levels) | ⚠️ Not synced with other clients. Shows last-seen time so you at least know the ship *existed*. | ✅ Synced with server and all clients, works across all loaded chunks. |
| **Dynamic Ship Previews**(Create Simulated) | ⚠️ Live ship diagrams work for ships within render distance; outside it, the last rendered preview can still be shown. | ✅ Same behavior as client only, but with proper syncing, shared naming, and no ghost ships haunting the atlas forever. |
***
## Planned / TODO
- Feature suggestions welcome on [GitHub Issues](https://github.com/MarizPOG/antique_transport)!
## Credits
- [justliliandev](https://github.com/justliliandev) - original author of Create train map integration.
> **Disclaimer:** This mod was built with significant AI assistance. The code and architecture were developed in collaboration with an AI coding assistant.