Описание
# Prevent Creeper Block and Entity Damage

## There are 3 Gamerules:
```
/gamerule doCreeperExplosionsBlockDamage (true/false)
```
```
/gamerule doChargedCreeperExplosionsBlockDamage (true/false)
```
```
/gamerule doExplosionsDecorationDamage (true/false)
```
These gamerules allow fine control over Creeper explosion behavior:
- **doCreeperExplosionsBlockDamage**: Controls whether regular Creeper explosions cause block damage, while still allowing them to damage entities.
- **doChargedCreeperExplosionsBlockDamage**: Manages block damage specifically for Charged Creepers, keeping their ability to damage entities and drop mob heads intact when exploding other mobs.
- **doChargedCreeperExplosionsBlockDamage**: Do Explosions break
- Armor Stands
- Item Frames
- Glow Item Frames
- Paintings
---
Each rule operates independently. For example:
```
doCreeperExplosionsBlockDamage: false
doChargedCreeperExplosionsBlockDamage: true
```
In this case, normal Creepers won’t break blocks, but Charged Creepers still will.
---
Inspired by the no longer maintained project [Anti-Creeper by PlainsVillager](https://github.com/PlainsVillager/Anti-Creeper)