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An Extra Touch

Small mod with visual features backported from FOSS mods like Dynamic Surroundings.

Modrinth decoration

Описание

# An Extra Touch ![logo](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/logo_small.png) Various small visual, audio, and gameplay tweaks, aimed to enhance the game experience. For Minecraft 1.7.10. [![hub](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/github.png)](https://github.com/JackOfNoneTrades/AnExtraTouch/releases) [![curse](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/curse.png)](https://www.curseforge.com/minecraft/mc-mods/an-extra-touch) [![modrinth](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/modrinth.png)](https://modrinth.com/mod/an-extra-touch) [![mcmodcn](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/mcmodcn.png)](https://www.mcmod.cn/class/26935.html) [![67](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/67.png)](https://67.fentanylsolutions.org/mod/an-extra-touch) [![maven](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/maven.png)](https://maven.fentanylsolutions.org/#/releases/org/fentanylsolutions/anextratouch) ![forge](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/badges/forge.png) ![footsteps](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/gifs/footsteps.gif) ## Features * [Footprints](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Footprints): tracks left by players and mobs, with per-entity sizing and surface rules. * [Entity effects](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Entity-effects): cold breath, dripping wet entities, and cake crumbs. * [Sounds](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Sounds): enhanced thunder, armor walking and equip sounds, wet footsteps in rain, and optional muting of Dynamic Surroundings animal ambience. * [Water effects](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Water-effects): water and lava splashes, waterfall foam and ambience, chest bubbles, rain ripples, and Wakes trails with swimming ripples. * [Coastal Waves](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Coastal-Waves): shore waves and breaking sounds. * [Camera Overhaul](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Camera-Overhaul): movement tilt, idle sway, and configurable camera shakes, including sound triggers. * [Shoulder Surfing additions](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Shoulder-Surfing): decoupled camera, aiming transitions, player fading, smooth follow, and omnidirectional sprinting. * [Smooth GUI and loading screen](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Smooth-GUI): animated menus and the Loading Progress Bar port. * [Gameplay](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Gameplay): modern boat controls, optional grass trampling, and Thermal Foundation Blizz snow trails. See the [configuration guide](https://github.com/JackOfNoneTrades/AnExtraTouch/wiki/Configuration) and category pages for all settings. This mod can be installed on client, server, or both. Armor walking sounds are more precise when the mod is installed on the server. ## Dependencies * [UniMixins](https://modrinth.com/mod/unimixins) [![curse](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/curse.png)](https://www.curseforge.com/minecraft/mc-mods/unimixins) [![modrinth](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/modrinth.png)](https://modrinth.com/mod/unimixins/versions) [![git](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/git.png)](https://github.com/LegacyModdingMC/UniMixins/releases) * [GTNHLib](https://modrinth.com/mod/gtnhlib) [![curse](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/curse.png)](https://www.curseforge.com/minecraft/mc-mods/gtnhlib) [![modrinth](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/modrinth.png)](https://modrinth.com/mod/gtnhlib) [![git](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/git.png)](https://github.com/GTNewHorizons/GTNHLib/releases) * [FentLib](https://www.curseforge.com/minecraft/mc-mods/fentlib) [![curse](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/curse.png)](https://www.curseforge.com/minecraft/mc-mods/fentlib) [![modrinth](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/modrinth.png)](https://modrinth.com/mod/fentlib) [![67](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/67.png)](https://67.fentanylsolutions.org/mod/fentlib) [![git](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/icons/git.png)](https://github.com/JackOfNoneTrades/FentLib) ![breath](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/gifs/breath_pov.gif) ![dripping](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/gifs/drip.gif) ![footprints](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/screenshots/footprints.png) ## Building `./gradlew build`. ## Credits * [Dynamic Surroundings](https://github.com/OreCruncher/DynamicSurroundingsFabric). Armor sound assets and footprint texture come from this mod. * [LegendarySurvivalOverhaul](https://github.com/Alex-Hashtag/LegendarySurvivalOverhaul). * [Smooth Gui](https://github.com/Ezzenix/SmoothGui) * [Minecraft-CameraOverhaul](https://github.com/Mirsario/Minecraft-CameraOverhaul) * [Shoulder Surfing](https://github.com/Exopandora/shouldersurfing) * [Particular](https://github.com/Chailotl/particular). Source of cascade, splash, ripple, chest bubble, and cake particle effects and textures. * [Wakes](https://github.com/Goby56/wakes). Source of the water trail effect and textures. * [Coastal Waves](https://www.curseforge.com/minecraft/mc-mods/coastal-waves) by Verph. Source of the shore wave effect, textures, and sounds. * [Crest Ocean System](https://github.com/wave-harmonic/crest). Coastal foam simulation and shared coastal/wake foam appearance and texture. * [Et Futurum Requiem](https://github.com/Roadhog360/Et-Futurum-Requiem). * [Loading Progress Bar](https://github.com/jbredwards/Loading-Progress-Bar). Mixin port thanks to [kotmatross28729](https://github.com/kotmatross28729). * [GT:NH buildscript](https://github.com/GTNewHorizons/ExampleMod1.7.10). ## License `LGPLv3`. * [Dynamic Surroundings assets and code are licensed under MIT](https://github.com/OreCruncher/DynamicSurroundingsFabric/blob/main/LICENSE). * [Legendary Survival Overhaul assets and code are licensed under LGPL 2.1](https://github.com/Alex-Hashtag/LegendarySurvivalOverhaul/blob/1.21.1/LICENSE.txt). * [Smooth Gui code is licensed under CC0-1.0](https://github.com/Ezzenix/SmoothGui/blob/main/LICENSE). * [Minecraft-CameraOverhaul code is licensed under GPL-3.0](https://github.com/Mirsario/Minecraft-CameraOverhaul/blob/dev/LICENSE.md) * [Shoulder Surfing code is licensed under MIT](https://github.com/Exopandora/ShoulderSurfing/blob/master/LICENSE) * [Particular assets and code are licensed under LGPL-3.0](https://github.com/Chailotl/particular/blob/master/LICENSE). * [Wakes assets and code are licensed under GPL-3.0](https://github.com/Goby56/wakes/blob/main/LICENSE). * [Crest foam code and texture are licensed under MIT](https://github.com/wave-harmonic/crest/blob/db0658ff0b2e93e4a9e28cc2867509658b0ecc00/LICENSE). * [Coastal Waves](https://www.curseforge.com/minecraft/mc-mods/coastal-waves) assets and code are copyright Verph and licensed under BSD 2-Clause. `Waves-1.21.x-1.6.1.jar` metadata contains the BSD 2 license (`license = "BSD 2"`). * [Et Futurum Requiem code is licensed under LGPL-3.0](https://github.com/Roadhog360/Et-Futurum-Requiem/blob/master/LICENSE). * [Loading Progress Bar code is licensed under MIT](https://github.com/jbredwards/Loading-Progress-Bar/blob/1.7.10/LICENSE) Waterfall recording credits and licenses are listed in [WATERFALL_SOUND_CREDITS.txt](src/main/resources/assets/anextratouch/WATERFALL_SOUND_CREDITS.txt). ## Buy me some creatine * [ko-fi.com](https://ko-fi.com/jackisasubtlejoke) * Monero: `893tQ56jWt7czBsqAGPq8J5BDnYVCg2tvKpvwTcMY1LS79iDabopdxoUzNLEZtRTH4ewAcKLJ4DM4V41fvrJGHgeKArxwmJ` ![license](https://raw.githubusercontent.com/JackOfNoneTrades/AnExtraTouch/master/images/license_small.png)