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Alternative Shader

Lightweight pseudo-shader, that almostly fully rewrites FSH and GLSL graphic

Modrinth core-shaders

Описание

# Alternative Shader [AS] AS is a powerful, but lightweight resourcepack, that almost fully rewrites minecraft's graphic code ([GLSL](https://en.wikipedia.org/wiki/OpenGL_Shading_Language)) to get incredible look with minimum performance impact, with a support of every block/entity from any mod that you can think of AS Works completely on **client** and doesn't require any mod, only using **Core Shaders** ## Installation Guide This is resourcepack, that **doesn't require any mods**, so you just need to drag it into texturepack folder on 1.21.1 and turn on fabulous **Warning**: Officially AS distributed ONLY on modrinth, i do not recommend downloading it from any other source [![Download on Modrinth](https://cdn.modrinth.com/data/cached_images/70a9a5e371d438b76c66e3f70296f91e4b20cd21.png)](https://modrinth.com/resourcepack/alternative-shader/versions) ![after\before](https://cdn.modrinth.com/data/cached_images/7136d068f904c256bd614590a3c3c629c08d078b.jpeg) ## This Resourcepack (Vanilla Shader) includes - Generating PseudoPBR in Real Time - Light Pathfinding (kind of, obviously only imitation) - Realistic shadows - Brighter graphics ### And much more! # Known Issues - Incompatibility with [sodium](https://modrinth.com/mod/sodium) and other mods, that changes minecraft rendering, or doesn't support Core Shaders ### Recommendations - Highly recommended to use **Fabulous**, Fast or Fancy would break some parts (Only to 2.0+ Versions) - Recommended to use AS with **more than 8 render distance** ## What will be in 2.7 **2.7** will be one of the biggest updates yet, including - ~~Huge bugfixes, almost every glitch will be fixed~~ (2.6.8) - ~~Full code rewrite, no more legacy code~~ (2.6.8) - ~~Huge optimizations~~ (2.6.8) - Dynamically generating bloom - Dynamically generating gloss ### Coming soon! (Taking a bit longer, than expected) ## About developing **AS Is completely enthusiasm powered** I do **not** get any revenue from AS, so it can be archived at any moment