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Alpha Gaia

Adds an Alpha 1.1.2-style world-preset through a datapack.

Modrinth adventure worldgen

Описание

# Alpha Gaia This is a **data pack** that adds in an Alpha 1.1.2-*style* World Preset. Since this is a data pack, **it will not be a perfect replica**, as many features would require mod changes to do (see **Differences** below). This is just a way to get the Alpha vibes in vanilla. **This means Seeds from Alpha will not work**. Use mods like [Moderner Beta](https://modrinth.com/mod/moderner-beta) if you want to do something like that. The Mod version is simply a package for the data pack and language pack for ease of installing. ## Notable Additions from Alpha: - **Mobs** - Only mobs from Alpha can spawn *naturally*, examples: - Drowned can spawn from transforming a Zombie into one (not a *natual* spawn) - Zombie Villagers can't, because they do have separate IDs - Baby Zombies can spawn though, as they have the same ID as Zombies - **Structures** - Only Monster Rooms spawn - **World Features** - Only the Foliage from Alpha will spawn - Only the Ores from Alpha will spawn ## Differences: - **World Height** - 256 instead of 128. This is more of a past limitation than a unique old feature - W.I.P: Old Height Add-on - **Nether** - The Alpha 1.2.0 Nether is added to this, despite it not existing in Alpha 1.1.2 - **Caves** - Can generate with water in them due to data pack limitations - Less water on the surrounding surface means less water underground - Can generate in bodies of water - **Biome Colors** - Are not identical to Alpha (e.g. grass/water/leaves). I tried my best to sample colors, but the foliage color just isn't coming out the same - **Stone Basins** - Are not square and glitchy like in Alpha ### These have been adjusted to be close to Alpha, but aren't perfect: - **Ores** - Including deposits, like dirt and clay - **Cave Generation** - **Vegetation** - Flowers, trees, pumpkins, sugarcane, cacti, etc. - **Ponds/Lakes/Oceans** - **Sandy/Gravel "Beaches"** - **Terrain Shape** **If you are an Alpha Code fanatic and know of exact spawn rates/probabilities for any of these features, or think you can implement them in a better way, feel free to contribute on the GitHub page or my Discord!** Please keep in mind I wish to keep this as a Data Pack, as there are plenty of other projects that seek to do what I'm doing in the form of a mod, like [Moderner Beta](https://modrinth.com/mod/moderner-beta).