← Назад к ресурсам

All The Commands(API)

bings a ton of usefull commands for your pvp or other kind of mods!!

Modrinth library magic utility

Описание

Welcome to All The Commands. If you are putting together a cinematic, combat-focused, or PvP Minecraft mod, this library is your toolkit. It brings over 35 commands and a full Java API to make your fights look and feel amazing. Entity Visuals & Flair /afterimage [color] [interval] [lifetime] - The ultimate style tool. Leaves trailing ghost copies behind a moving player. These afterimages perfectly copy the player's current animations and are 100% compatible with the Player Animator API! /aura   Persistent particle aura around entity. /glow [color]   Outline glow with color (16 vanilla colors). /trail   Particle trail behind moving entity. Screen Effects & Visuals /screenshake   Shakes a player's camera. Great for impacts. /screenflash   Flashes the screen briefly. Use for hits, ults. /vignette   Dark/colored edges fading to center. Low HP, domain vibes. /cinematicbars   Adds black bars top + bottom for cinematic moments. /skytint   Tints the player's whole view a color. Domain expansion-style. /popup   Big styled centered text. Technique callouts, boss intros. /timer   Countdown timer in the top-right. Cooldowns, match clocks. Status & Control /stun   Locks position and disables damage output. /silence   NBT flag for ability/technique blocking (modder-readable). /iframes   Cancels all incoming damage for the duration. /disarm   Drops the entity's held item. /cantblock   Disables shield use. /cantheal   Cancels all healing events. /exhaust   Empties hunger/saturation, applies exhaustion. Damage Manipulation /truedamage   Bypasses armor + resistance. /lifesteal   Damages target, heals attacker. /reflect   Next incoming hit bounces back to the attacker. /damagemult   Multiplies outgoing damage. /incomingmult   Multiplies incoming damage. /maxhealth   Temp max-HP buff or debuff. /heal   Instant heal with heart particles. Movement & World Mechanics /launch   Sets entity velocity. Supports ^ relative coords. /pull   Pulls entity toward a point. /fling   Pushes entity away from a point. /dash   Forward velocity burst in look direction. /blink   Instant teleport in look direction. /teleportbehind   Anime-style flank teleport. /float   Hover in air, slow falling. /shockwave   AOE outward push from a point. /marker   Particle pillar marker at a position. Utility & API /sfx   Play any sound for player(s). /mark add|remove|has   Custom tag system (modder-readable). /runchain   Schedule a command to run after a delay. Color Formatting Any command that asks for a color accepts simple names like red or gold, hex codes(hex codes are a little glitchy), or ARGB integers. For Java Modders You do not have to rely entirely on in-game commands. Every single feature listed above is exposed as a static method in the API. You can call them directly from your own Java code by referencing msi.lotto.usefullcommands.UsefullCommandsAPI.