← Назад к ресурсам

Alex's Caves Continued Delight

A cooking bridge between Alex's Caves and Farmer's Delight. Cutting-board cuts for every cave drop, butchery for the mobs that gave you nothing, and seventeen dishes cooked out of the six caves. 36 items, 57 recipes.

Modrinth food

Описание

[![Buy Me A Coffee](https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png)](https://www.buymeacoffee.com/2Lynk) # Alex's Caves Continued Delight Alex's Caves gives you six enormous caves full of things that are obviously ingredients. Farmer's Delight gives you a knife, a cutting board and a cooking pot. This puts the two in the same kitchen. Every drop Alex's Caves already had can be cut and cooked, ten animals that gave you nothing now leave a cut behind, and the parts of the caves that were never meant to be food — a pearl, a shard of uranium, a handful of pure darkness — turn into nine dishes that are worth eating and that all cost you something. **36 items. 57 recipes. No loot table is overwritten** — cuts are *added* to what Alex's Caves already drops, so nothing you rely on stops dropping. --- ## The drops that already existed A dinosaur chop, a trilocaris tail, a radgill, a lanternfish, a tripodfish, a sea pig, a vesper wing and a caramel apple. On the **cutting board** they become portions, and every meat and fish portion cooks in a furnace, smoker or campfire: | Cut | Cut from | Cooks into | |---|---|---| | Saurian Cutlet | dinosaur chop | Cooked Saurian Cutlet | | Trilocaris Meat | trilocaris tail | Cooked Trilocaris Meat | | Abyssal Fillet | lanternfish, tripodfish, sea pig | Cooked Abyssal Fillet | | Radgill Fillet | radgill | Cooked Radgill Fillet | | Vesper Strips | vesper wing | Cooked Vesper Strips | | Caramel Apple Slices | caramel apple | — already sweet enough | An already-cooked drop cuts into already-cooked portions, so nothing is wasted by preparing a chop you smoked earlier. Two **parts** come off the board as well, and each costs you a cut: vesper strips or a gloom cut render into **Cave Tallow**, and a heavy bone splits into **Bone Marrow**. Several dishes want them. ## Butchery Ten of the caves' animals drop no food of their own in Alex's Caves. Now they leave a cut: | Cut | Comes from | Cooks into | |---|---|---| | Saurian Cutlet | vallumraptor, subterranodon | Cooked Saurian Cutlet | | Irradiated Cut | luxtructosaurus, tremorzilla, raycat | Cooked Irradiated Cut | | Abyssal Fillet | hullbreaker | Cooked Abyssal Fillet | | Gloom Cut | corrodent, gloomoth | Cooked Gloom Cut | | Grub Meat | gammaroach, gossamer worm | Roasted Grub Meat | It is an added drop, not a loot-table override, so another mod's changes to those mobs still stand. It respects `doMobLoot`, and it can be switched off or dialled down. ## Meals Eight ordinary ones — the cooking pot unless the recipe says crafted: **Primordial Stew · Saurian Roast · Abyssal Chowder · Trilocaris Boil · Pewen Porridge · Mussel Soup · Candied Nut Brittle · Pewen Nut Loaf** Stews come in a bowl and hand it back when you eat them, the way every Farmer's Delight meal does. ## The exotic nine The interesting half. Each of these is made from something that was never food, and each one gives you a real effect and charges you for it. | Dish | You get | It costs you | |---|---|---| | **Deepsight Broth** | Deepsight 5:00, Water Breathing 10:00 | Mining Fatigue 1:00 | | **Hullbreaker Platter** | Conduit Power 10:00, Resistance II 2:00 | Bubbled 0:15 | | **Magnetic Marrow Stew** | Haste II 5:00 | Magnetizing 2:00 | | **Irradiated Goulash** | Strength II 3:00, Regeneration 0:15 | Irradiated 0:30 | | **Gloom Confit** | Invisibility 3:00, Night Vision 10:00 | Weakness 1:00 | | **Tremor Roast** | Rage 4:00, Resistance 2:00 | Slowness 1:00 | | **Radgill Jerky** | Night Vision 5:00, Speed 3:00 | Irradiated 0:15 | | **Grub Skewer** | Jump Boost II 5:00 | Nausea 0:30 | | **Peppermint Parfait** | Sugar Rush 4:00 | Nausea 0:30 | ## For server owners Everything above has a switch. `/accd config` (operators only) or `config/accdelight.json`: | Option | Default | What it does | |---|---|---| | `dishEffects` | `true` | Turn the exotic effects off entirely — the dishes stay, as ordinary food | | `dishDrawbacks` | `true` | Keep the upsides, drop the downsides | | `extraMeatDrops` | `true` | Whether the butchery cuts drop at all | | `extraMeatDropChance` | `1.0` | 0.0 never, 1.0 always | | `extraMeatDropMax` | `2` | Ceiling on how many drop at once | `/accd menu` opens the same settings as a chest GUI, so it works from a vanilla client. Every one of these applies immediately — the drop options on the next kill, the effect toggles on the next meal. Nothing here needs a restart. --- ## Requirements - **Alex's Caves Continued** - **Farmer's Delight** — [Refabricated](https://modrinth.com/mod/farmers-delight-refabricated) on Fabric, [vectorwing's original](https://modrinth.com/mod/farmers-delight) on Forge and NeoForge - **CodxLib** (1.4.0 or newer) ## Supported versions | Minecraft | Fabric | Forge | NeoForge | |---|---|---|---| | 1.20.1 | ✅ | ✅ | — | | 1.21, 1.21.1 | ✅ | — | ✅ | | 1.21.5 → 1.21.11 | ✅ | — | — | | 26.1.2, 26.2 | ✅ | — | — | The list matches what Farmer's Delight itself is published for — where there is no Farmer's Delight, there is nothing to bridge. ## Permission & credits All assets are original. This mod adds no mobs, no blocks and no loot-table overrides; it is recipes, items and a config. Alex's Caves is by AlexModGuy, Farmer's Delight by vectorwing, Refabricated by the MehVahdJukaar team.