Описание
# Eido-Flora
### Short description
Eido-Flora add plants and replaces vanilla vegetation with a collection of over 100 handcrafted custom plants and flora to enrich Minecraft's biomes. Designed to be compatible with terrain-generation mods and easy to extend.
### Features
- New plants!
- Replaces vanilla plants with custom models and textures
- Data-driven worldgen features (NBT-based structures for trees and grouped plants)
- Many plant blocks, items and behaviors (watering pot, growth tweaks)
- Compatible with Neoforge and common worldgen mods
### Compatibility & Requirements
- Neoforge / Minecraft mod loader compatible with the project's metadata
- Works with most terrain-generation mods but may need configuration for edge cases
# Quick start for developers
- Build with Gradle (using the included wrapper):
.\gradlew.bat build
- Run the client in the dev environment (if configured):
.\gradlew.bat runClient
### Where to edit
- Code: `src/main/java/fr/Eidolyth/` (mod entry points, blocks, items, worldgen, plants)
- Resources: `src/main/resources/assets/eidoplants/` (blockstates, models, textures, lang)
- Datapack & worldgen: `src/main/resources/data/eidoplants/` (worldgen, structures, recipes, tags)
### Contributing
- Go on the github project https://github.com/Samuel-Chapuis/Eido-Flora
- Create a dedicated branch for each feature or bugfix.
- Follow the project's `doc/gitSyntax.md` for commit messages and PR practices.
- Submit a pull request for review.
### Authors & Credits
- Samuel Chapuis (Thorid4n) — Project Lead
- Avixy — Developer
- Fabrice Lozac'h (Fab0uu) — Network Developer
# Links
- Website: https://mc.berryblue.fr/
- Discord: https://discord.gg/brwbTkNnTx
- License: MIT (see LICENSE)
If you want a shorter or longer Modrinth description (2-3 sentence short summary, or a full-featured page), tell me which length and I'll adjust it.